About

Hello, my name is Brandon Moats.
I am an art director, designer, illustrator, gif-er, animator currently at Watson/DG. I have over 5 years of professional work experience, and progress every day.
Experimentation and exploration of new mediums, programs, and techniques is one of my favorite things about being a designer. If you'd like to see some of my recent experiments, please check my Behance.
I'm always open to interesting freelance opportunities, so don't hesitate to contact me about any projects you have in mind.
 

WORK EXPERIENCE


Watson/DG 
October 2014 - Present

Art Director
Sony Pictures Entertainment
September 2011 - October 2014


Graphic + Visual Designer
What started out as an internship during my last semester at CSUN, has lead me to become lead Visual Designer for Ad Sales at Crackle. I am responsible for creating all pre and post-sale materials such as site takeovers and skins, animated billboards, commercial storyboards, and visual presentations for large partner meetings. I was responsible for creating the digital presentation, along with all other printed assets, for Crackle's first-ever appearance at the Digital Content NewFronts held at the Classic Car Club in New York.

My main focus is always on Ad Sales projects, but when I am able, I lead most of Crackle's other major campaigns. Most recently, I art directed my first off-site photoshoot and created Crackle's first-ever teaser art for their original series Chosen. Earlier this summer, I created the branding for Summer of Heroes, a four-week period of curated movies about super heroes.



EDUCATION

Art Center College Of Design
May 2013 - August 2013 | Pasadena, California
Furthering my knowledge of motion design

California State University - Northridge
August 2009 - December 2011 | Northridge, California
Bachelor of Arts
Activities and Societies: AIGA, SAGA, V1SC0M
3.32 GPA



LANGUAGES

English (Fluent)
Spanish (Conversational)
HTML5 (Conversational)
CSS (Conversational)



SKILLS

Photoshop, Illustrator, InDesign, After Effects, Premiere, Adobe Animate, Cinema 4D